#include "Domino.h"
#include "Player.h"
#include "DominoManager.h"
#include "PlayerManager.h"
#include "GameManager.h"
#include <stdexcept>
#include <Windows.h>

#define SCORE(x) (std::cout << "Score: " << (x.getScore()) << std::endl)

#include <iostream>

int main()
{
	_CrtMemState _ms;
	_CrtMemCheckpoint(&_ms);
	{
		dgame::PlayerManager plm;
		plm.addPlayer("KOTOTYT");
		plm.addPlayer("TEST");
		plm.addPlayer("ADMIN");
		dgame::GameManager game(plm);
	}
	_CrtMemDumpAllObjectsSince(&_ms);
	return 0;
}


